RedCat Multiverse I Signal

Share this post

Cellar Dwellers Come Out For Sun

blog.redcatmultiverse.io

Cellar Dwellers Come Out For Sun

Hear from our Creative Director about the vision for RedCat Multiverse

RedCat Multiverse 🚀
Jun 19, 2022
23
20
Share this post

Cellar Dwellers Come Out For Sun

blog.redcatmultiverse.io

Hi! My name is Matthew Grau, and I’m the conductor of the creative train here at RCM Labs. If you’re a gamer, you might know me as one of the creative founders of League of Legends, but who really cares about credits when I can tell you about what I’m working on right now.

When I met the founding team last November, they seemed like smart people with a vision in a space I found interesting. The company needed someone to come on board and create a multiverse and a viable, fun game to go with it. Having worked in education as a film writer and director at one time, the learning aspect of RCM also piqued my interest.

My first challenge was to figure out precisely what we were making, taking a laundry list of good ideas and giving them a form. After researching the space, I thought a hybrid game would be best. On one hand, we can have a competitive arena, where people can exercise and enjoy characters they get to own. On the other hand, we can create an immersive, level-based adventure with conversation trees to help teach the skills necessary for the changing job market in a really fun way. These two ideas were only the first wave of something much bigger, which will ultimately include digital land, the metaverse and more.

One of the things I enjoy about the multiversal concept is that we have few creative limitations. The game team and I can create all kinds of imaginative characters and they fit. And the same goes for storylines. Every level-based adventure gets to be its own universe, each distinct from one another. If there’s one thing I love, it’s world-building, and now I get to build a bunch of them in the coming years.

I really like the idea of people owning their game assets. It’s a lot like collectible cards or miniatures to me. They’re goods you own, which you can sell as they become more valuable. There’s even the possibility of a smooth exit ramp – when you want to get out of the game, you can sell your assets and may end up making your money back. You don’t get that out of many games - table-top or video.

If you haven’t had a chance to check out our new website at redcatmultiverse.io, please do. You can see some of our first characters in the Multiverse tab, and people seem to think Plikplik is pretty cute.

Until next time,

Matthew Grau

20
Share this post

Cellar Dwellers Come Out For Sun

blog.redcatmultiverse.io
20 Comments
bb-Rocket
Jun 21, 2022Liked by RedCat Multiverse 🚀

Thank you Mr. Designer, thank you for the introduction, you are an amazing character, I hope you will create a great game again.

Expand full comment
Reply
Dragonessi
Jun 21, 2022Liked by RedCat Multiverse 🚀

Matthew seems like a great fit for the team, I'm looking forward to know where he's going to take us!

Expand full comment
Reply
18 more comments…
TopNewCommunity

No posts

Ready for more?

© 2023 RCM Labs
Privacy ∙ Terms ∙ Collection notice
Start WritingGet the app
Substack is the home for great writing